Clinton, Yancey (2008) Game Character Modeling and Animation with 3ds Max. Elsevier, Inc.. ISBN 978-0-240-80978-6
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Game Character Modeling and Animation with 3ds Max.pdf Download (30MB) |
Item Type: | Book |
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Subjects: | Ilmu Komputer |
Divisions: | E-Book > Ilmu_Komputer > Programming_Tools |
Depositing User: | editor 1 |
Date Deposited: | 25 Nov 2021 03:26 |
Last Modified: | 25 Nov 2021 03:26 |
URI: | http://repo.darmajaya.ac.id/id/eprint/4895 |
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