Game Character Modeling and Animation with 3ds Max

Clinton, Yancey (2008) Game Character Modeling and Animation with 3ds Max. Elsevier, Inc.. ISBN 978-0-240-80978-6

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Game Character Modeling and Animation with 3ds Max.pdf

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Item Type: Book
Subjects: Ilmu Komputer
Divisions: E-Book > Ilmu_Komputer > Programming_Tools
Depositing User: editor 1
Date Deposited: 25 Nov 2021 03:26
Last Modified: 25 Nov 2021 03:26
URI: http://repo.darmajaya.ac.id/id/eprint/4895

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