Laras Niti, Mulyani and Suhendro, Yusuf (2022) METODE INVERSE KINEMATICS DAN FRAME BY FRAME PADA SIMULASI JALAN LABA-LABA. Masters thesis, Institut Informatika dan Bisnis Darmajaya.
Text
Halaman Pernyataan.pdf Download (262kB) |
|
Text
Halaman Persetujuan.pdf Download (464kB) |
|
Text
Halaman Pengesahan.pdf Download (603kB) |
|
Text
Laporan Tesis Laras NM fix abstrak.pdf Download (120kB) |
|
Text
Laporan Tesis Laras NM fix daftar isi.pdf Download (89kB) |
|
Text
Laporan Tesis Laras NM fix bab i.pdf Download (135kB) |
|
Text
Laporan Tesis Laras NM fix bab ii.pdf Download (244kB) |
|
Text
Laporan Tesis Laras NM fix bab iii.pdf Download (1MB) |
|
Text
Laporan Tesis Laras NM fix bab iv.pdf Download (5MB) |
|
Text
Laporan Tesis Laras NM fix bab v.pdf Download (91kB) |
|
Text
Laporan Tesis Laras NM fix daftar pustaka.pdf Download (109kB) |
|
Text
Laporan Tesis Laras NM fix lampiran.pdf Download (131kB) |
Abstract
Animation technique can be applied as a whole to the film or a combination of animation with the real world. Animated animal movements can look more realistic if they are based on real animal movements. The Nephila Iraunata spider has eight legs and a unique walking pattern. The method employed to the animation Spider joints was the inverse kinematics method. Animated Spider's walking pattern refers to the original its walking pattern by using the frame by frame method. The design consisted of 3D character creation, Rigging, frame by frame animation and motion implementation. Each base of the foot measured using a protractor to determine the degrees of freedom. Character model created by using the Autodesk Maya application. Character rigging adjusted to the original Spider's body shape. The application of Inverse Kinematics used the Unity application with a focus on the base bone to the toe and adjusted according to the value of degrees of freedom. The curve of the original base bone angle with animation was compared using a tracker application to find out the level of similarity. Based on the results of the respondents' response, the level accuracy of the spider animation similar with the original spider (81.7%).
Item Type: | Thesis (Masters) |
---|---|
Uncontrolled Keywords: | Spider, Inverse Kinematics, similarity, simulation. |
Subjects: | Ilmu Komputer eTheses |
Divisions: | Pasca Sarjana > Magister Teknologi Informasi |
Depositing User: | Mrs Laras Niti Mulyani |
Date Deposited: | 09 Nov 2022 03:26 |
Last Modified: | 09 Nov 2022 03:26 |
URI: | http://repo.darmajaya.ac.id/id/eprint/9908 |
Actions (login required)
View Item |