Items where Division is "E-Book > Ilmu_Komputer > Desain_Grafis_Visual" and Year is 2016

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Number of items: 24.

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BIRMINGHAM and MUMBAI (2016) Blender 3D: Designing Objects. by Packt Publishing Ltd. ISBN 978-1-78712-719-7

B

Brown, Blain (2016) cinematography theory and practice imagemaking for cinematographers & directors. Routledge, New York. ISBN 978-1-138-21258-9

C

Colvin Clark, Ruth and E. Mayer, Richard (2016) e-Learning and the Science of Instruction. by John Wiley & Sons, Inc., Hoboken, New Jersey. ISBN 9781119158684

D

Dodson, ian (2016) The art of digital marketing. John Wiley & Sons, Inc.. ISBN 9781119265726

G

Gibbons,, William (2016) Photoshop for beginners. Imagine Publishing. ISBN 978 1785 464 119

H

HELLER, STEVEN and ANDERSON, GAIL (2016) The graphic design idea book Inspiration from 50 masters. by Laurence King Publishing Ltd. ISBN 978-1-78067-756-9

Head, Val (2016) DESIGNING INTERFACE ANIMATION MEANINGFUL MOTION FOR USER EXPERIENCE. Louis Rosenfeld. ISBN 978-1-933820-32-3

Heller, Steven and Anderson, Gail (2016) The graphic design idea book. by Laurence King Publishing Ltd. ISBN 978-1-78067-756-9

House, Richmond (2016) photoshop for begginers 11th. UNSPECIFIED. ISBN 978 1785 464 119

K

KECK, GECKO (2016) How to Draw with a BALLPOINT PEN. by Quarry Books, an imprint of Quarto Publishing Group USA Inc.. ISBN 978-1-63159-317-8

Keck, Gecko (2016) How to Draw with a BALLPOINT PEN. Quarry Books, an imprint of Quarto Publishing Group USA Inc. ISBN 978-1-63159-317-8

Kotaru, V. Keerti (2016) Material Design Implementation with AngularJS UI Component Framework First Edition. Apress. ISBN 978-1-4842-2190-7

M

Marschner, Steve and Shirley, Peter (2016) Fundamentals of Computer Graphics. by Taylor & Francis Group, LLC. ISBN 978-1-4822-2941-7

Marschner, Steve and Shirley, Peter (2016) Fundamentals of Computer Graphics. by Taylor & Francis Group, LLC. ISBN 978-1-4822-2941-7

Munro, Nicky (2016) THE BEGINNER’S PHOTOGRAPHY GUID. Dorling Kindersley. ISBN 978–0–2412–4127–1

P

Peterson, Bryan (2016) Understanding Exposure How to shoot great photograph with any camera. by Amphoto Books, an imprint of the Crown Publishing Group, a division of Penguin Random House LLC, New York.. ISBN 9781607748519

peterson, bryan (2016) Understanding Exposure how to shoot grat photographs with any camera. Amphoto Books. ISBN 9781607748519

R

Richardson, Andrew (2016) Data driven graphic design creative coding for visual communication. UNSPECIFIED. ISBN 978-1-4742-5977-4

S

SCHEME, MARK (2016) CAPE ANIMATION & GAME DESIGN. UNSPECIFIED. ISBN 978-1-786-32799-4

T

Tal, ASLA, Daniel (2016) SketchUp for Site Design A Guide to Modeling Site Plans, Terrain, and Architecture Second Edition. by John Wiley & Sons, Inc., Hoboken, New Jersey. ISBN 978-1-118-98503-8

Tal, ASLA, Daniel (2016) SketchUp for Site Design A Guide to Modeling Site Plans, Terrain, and Architecture Second Edition. by John Wiley & Sons, Inc., Hoboken, New Jersey. ISBN 978-1-118-98503-8

V

VISTISEN, PETER (2016) ANIMATION-BASED SKETCHING. Aalborg University Press. ISBN 978-87-7112-499-6

W

WELLS, PAUL and MOORE, SAMANTHA (2016) THE FUNDAMENTAL OF ANIMATION. Bloomsbury Publishing Plc. ISBN 978-1-4742-4178-6

Wells, Paul and Moore, Samantha (2016) The Fundamentals Pf Animation. by AVA Publishing SA, 2005. ISBN 978-1-4742-4178-6

This list was generated on Mon Dec 23 00:21:34 2024 WIB.