wayan, angga and Ruki, Rizal (2025) Rancang Bangun Aplikasi Game Edukasi Pengenalan Aksara Bali Berbasis Android Menggunakan Construct 2. Skripsi thesis, Institut Informatika dan Bisnis Darmajaya.
Text
cover.pdf Download (34kB) |
|
Text
ABSTRAK.pdf Download (11kB) |
|
Text
Halaman Persetujuan.pdf Download (11MB) |
|
Text
DAFTAR ISI.pdf Download (91kB) |
|
Text
Halaman Pengesahan.pdf Download (11MB) |
|
Text
BAB 1.pdf Download (76kB) |
|
Text
BAB 2.pdf Download (434kB) |
|
Text
BAB 3.pdf Download (363kB) |
|
Text
BAB 4.pdf Download (546kB) |
|
Text
BAB 5.pdf Download (12kB) |
|
Text
DAFTAR PUSTAKA.pdf Download (91kB) |
Abstract
aksara bali adalah salah satu aksara tradisional
Item Type: | Thesis (Skripsi) |
---|---|
Subjects: | Ilmu Komputer eSkripsi |
Depositing User: | Wayan Angga Wayan sukirne |
Date Deposited: | 16 Jan 2025 07:27 |
Last Modified: | 16 Jan 2025 07:27 |
URI: | http://repo.darmajaya.ac.id/id/eprint/19262 |
Actions (login required)
View Item |