KUMARA, RIO and Linda, Deppi (2023) RANCANG BANGUN MARKETPLACE PADA PASAR TRADISIONAL BERBASIS ANDROID BANDAR LAMPUNG. Skripsi thesis, Institut Informatika dan Bisnis Darmajaya.
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Abstract
Many people have used smartphones in all aspects, smartphone devices are equipped with various features that make human activities easier today. Traditional market services still carry out sales transactions in the form of serving customers who come directly and there is no online service yet. To overcome these problems using a mobile application as a sales support, especially traditional markets to get more income, make it easier for users to shop, especially housewives and have busy lives. By utilizing a smartphone as a transaction tool to minimize time. Marketplace Design in Bandar Lampung's Android-Based Traditional Market uses the Ration Unified Process method which is a software development process that is carried out repeatedly, gradually with an ascending process, the data collection method is carried out by observation, literature study, the software used is PHP, XAMPP, Google Chrome. Results of Marketplace Design on Android-Based Traditional Markets in Bandar Lampung. Helping traders who are in the market with the internet to help housewives or those who are busy working do not go to the market directly. The application menu is equipped with categories, basic ingredients, pictures of goods, and a list of goods according to the products available in traditional markets. Particularly the Wayhalim Market, Koga Market, Tugu Market, Rajabasa Market, Kandis Market. Keywords : Marketplace, Android
Item Type: | Thesis (Skripsi) |
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Subjects: | Ilmu Komputer eSkripsi |
Divisions: | Skripsi/TA & PKPM/KP - Fakultas Ilmu Komputer > Sistem Informasi |
Depositing User: | Rio Kumara |
Date Deposited: | 24 Jul 2023 00:42 |
Last Modified: | 24 Jul 2023 00:42 |
URI: | http://repo.darmajaya.ac.id/id/eprint/12326 |
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